|"Of course you realize, this means war."|
|"I think we can put our differences behind us, for science... you monster."|
For someone who's never played the first game, I was delighted to know this is one of those sequels where you don't have to know too much about the first in order to play the second. And if there are any questions you might have, they pretty much address it in the first chapter. For those of you unfamiliar with the series, the original Portal was about the playable character, Chell, caught up in a testing facility that would make any lab rat look like it lived the good life. In the end, you have to kill an evil AI robot called GLaDOS (she calls you names, too :<). All is well for a while, until Portal 2 starts up and then... you meet him.
|He's not just a regular moron. He was DESIGNED to be a moron.|
|"How are you doing? Because I'M a potato."|
Overall, the plot is exciting, and pretty well done for your standard puzzle game. Even though GLaDOS is a chick to be hated, the more you learn about her, the more you want to feel sympathetic for her. And even though Wheatley's stupidity tries to kill you on several occasions, his stupidity is both comedic and endearing. In the end, you actually care about what happens instead of just caring about the answer to the next puzzle.
The script is ultimately the part that gets everyone to fall in love with Portal 2. My friends and I have beaten it a while ago but we all still continue to quote GLaDOS' little insults (apparently I sound just like her). For a cast made up almost entirely of robots, the delivery of the the quips (either genius or pathetic in nature) is always perfect and will have you giggling to yourself while you're trying to solve the puzzles. It's a perfect blend of smart humor and pure stupidity (which makes sense given the characters).
Well, before I start gushing, I suppose I should just get on with the grade. The only criticism I have is that I hate when the main character doesn't speak, but that's terribly common in video games.
Oh, right. This IS a puzzle game afterall. Well, essentially the puzzles play like a giant temple ala Legend of Zelda. Step on this, move that, except with a bit more difficulty. The controls are graceful, and the physics seemlessly push you from one portal to the next. I almost got motion sickness from one level where you jump and bound around; but that was mostly my fault because I opened a few portals upside-down and did a lot of spinning. Apparently I'm the only one that felt that way though...
|"I'm going to die, aren't I?"|
. . .
Okay, I think it's easy to see where this is going. Part of me gets sick whenever I gush about a game but don't have a whole lot to critique about it. I mean, that's obviously great for Portal 2, but I don't know, I just don't like to do it.
So I'm going to save both of us some time and just flat-out say that this is probably in my top three favorite puzzle games. Overall, I'd give it an A. If you don't buy it, at least rent it. It'll be the best five dollars you've spent. But don't pass this up by any means.
Til next review, see you later!